'Jailbreaking is Not a Crime' - Bunnie and EFF Letter
>> Andrew (bunnie) Huang (to people who were around during the Xbox1 days, I don't have to tell who he is ...) and the Electronic Frontier Foundation posted an open letter you can sign to the (US) Copyright Office to renew the DMCA jailbreak-exemption for smartphones (which will expire soon) and extend it to all electronic 'gadgets' (like tablets, and ... videogame consoles): [QUOTE] You bought it. You own it. Tell the Copyright Office: let me install whatever software I want on my phone, tablet, or video game system.
Dear Ms. Pallante,
Whether it's patching a security vulnerability or homebrewing video games and apps, people who own smart phones, tablets, and video game systems are finding inventive ways to use and improve their devices. Often users need to gain full administrative access, through a process known as "jailbreaking," to innovate and take advantage of the device's full potential.
But right now, jailbreaking a device can lead to legal threats. That's a vulnerability in the law: we need you to create a "patch" so users who jailbreak devices won't be at legal risk.
Three years ago, the Copyright Office agreed to create an exemption to the Digital Millennium Copyright Act so that folks could jailbreak their smartphones. But that exemption is about to expire. We need you to renew that exemption and expand it to cover jailbreaking gadgets with similar computation potential. These are all siblings to the PC, yet unlocking their potential as versatile and powerful computers is burdened with legal murkiness.
We need these exemptions to conduct security research on devices to help safeguard everyday users from security threats. Furthermore, users of these products benefit from the flexibility to choose their own operating systems and run independently developed software. We need the law to catch up with how people are using technology.
Jailbreaking is helping to make technology better, more secure, and more flexible. Please defend the rights of users.
Thanks for enabling us to keep technology innovative, secure, and focused on the users. [/QUOTE]
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(Thursday 26 January 2012 20:49 EST) - (Category: Xbox360) - (Posted by::
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Xaio360 - All in One Flasher/Glitcher/JTAG Chip
>> The Rebug team, know from the ps3 scene, officially unveiled their all-in-one (Flasher, RGH, JTAG) Xbox360 chip on xaio360.com: [QUOTE] Features: • Opensource Firmware • JTAG Programming of onboard Xilinx via USB (No external programmer needed) • SPI Progamming of Xbox360 NAND via USB (No external programmer needed) • Fast swap between SPI and JTAG modes with a press of a button • External Oscillator (Wiring to HANA is no longer required) • Firmware upgradable for future XAIO 360 updates (No external programmer needed) • 100% Compatible with NAND Pro v2.x (3.0 is NOT supported!) • Compatible with all Xbox360 models (Except Xenon and Corona boards) • Booting of unsigned code on Xbox360 • Compatible with all Xbox360 kernel versions • Glitching of all compatible Xbox360 models is usually within 3-25sec • Easy 7 wire SPI installation for both PHAT and SLIM • Easy 5 wire RGH installation for PHAT, 6 wires for SLIM • Works as 6 wire JTAG-Interface using UrJTAG software (4 signals + power (TDI, TMS, TCK, TDO, VCC, GND) *Required patched version of UrJTAG will be downloadable from our website. • Compact size of 47mm x 32mm (1.84″ x 1.28″) [/QUOTE]
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(Thursday 26 January 2012 20:31 EST) - (Category: Xbox360) - (Posted by::
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360 Content Manager v2.2
>> Xamphear released a new version of 360 Content Manager for JTAG & RGH 360s: [QUOTE] What This App Does: * Browse 360 files on your PC by their real info, like game name and package title. * Unlock XBLA, DLC and Avatar files downloaded from Xbox Live. * Upload files (XBLA, DLC, GOD, Avatar, Title Update) to your console over FTP with a single click. Files are automatically uploaded to the right folders. * Drag and drop files to other applications, if you'd prefer to use your own FTP client. * Organize a messy folder of downloaded content into 1 of many different directory styles. Restore the original filenames for XBLA and DLC files. * View the MediaID of Title Updates and GODs so you can match them, and search JQE and XBUC for matching TUs. * View the MediaID of ISO files. (Requires abgx360) * View the MediaID of default.xex files. * Browse your 360's hard drive directly, using FSD. This allows you to delete, unlock, edit and copy the contents of the 360's internal drive over the network.
What's new/fixed: Bug fixed in Content Organizer, GODs are properly moved between drives now. Managing content on the 360 itself has been streamlined, drive mapping is preformed automatically. FSD version 2.2 or higher is HIGHLY recommended when using this feature. Preview added to the Content Organizer so you can see the new folder each file will be placed in. All of the options in the Content Organizer are saved between uses now. The Library Scan feature has been removed. Date Modified column added. Fixed bug in uploading when using xFTPdll. Uploading game saves is now supported, saves are sent over FTP to the proper profile folder location. Fixed crashing in XP when "File Exists" dialog is displayed. Added wizard to walk new users through common uses of the program. Disable it and you will not see it again. [/QUOTE]
Official Site: n/a, by Xamphear Download/More Info: here
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(Wednesday 25 January 2012 20:43 EST) - (Category: Xbox360) - (Posted by::
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BoxZii Module 2 Released *Update: Module2 Beta 9 FW*
>> The BoxZii Team released 'Module 2' of their ODD Emulator: [QUOTE] Module 2 : External Full Colour 2'2" TFT Touchscreen panel for USB HDD/Pendrive (No PC required) * Full Colour 2'2" TFT Touchscreen * Full Colour touchscreen coverflow iso/config selection system * 3Ports HUB included for USB HDD/Pendrive (No EXTRA Hub cost) * NTFS Filesystem supported * USB / SD upgrades for Actel and Microcontroller system * External SD socket (No needed disassembly if SD card replacement required) * Full clean installation / Place the module 2 whereever you want * Easy Installation/Just need plug USB cable from Boxzii Module 1
*UPDATE* New FW for the Module2 has also been released. What's new/fixed: * Added support for GPF & EXT4 filesystem [/QUOTE]
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(Sunday 22 January 2012 23:34 EST) - (Category: Xbox360) - (Posted by::
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360gcProg v1.3 : Add an alternative timing for Trinity
>> From x360glitchip.com: [QUOTE] Today a new version of our great software for glitchip flash is available. Indeed, this one is now at version 1.3 and brings you an alternative timing for Trinity motherboard. This alternative timing will allow hard to glitch xbox's owners to get better boots. This one is compatible with all x360Glitchips revisions, but works better with v1.4 and the next v2.0. [/QUOTE]
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(Sunday 22 January 2012 23:22 EST) - (Category: Xbox360) - (Posted by::
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x360Glitchip brings you Corona feature
>> From x360glitchip.com: [QUOTE] When other teams just copy others and/or make only business with their chip without bringing something new and/or make news with nothing new... x360Glitchip brings you the FIRST WORLD Corona Ready chip. As you know Corona (New motherboard revision after Trinity) were not Glitch compatible because the HANA chip had been removed which were needed for Timing through the CLK_STBY Wire. The x360Glitchip v2 is the first world chip which doesn't need this point, and so become Corona Ready. Of course, the build.py of the Glitch Hack has to be updated to handle the new CB 13121. Others functionnalities will be announced soon, cause the x360Glitchip Team doesn't stop here. :-)
Here a video showing a Trinity Motherboard booting without the CLK_STBY Wire on a modified x360Glitchip v1.4 in order to be Corona Ready. You will note : - The missing B point (Not needed now) - The great booting time : (10s, 16s, 7s, 12s) [/QUOTE]
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(Wednesday 18 January 2012 00:38 EST) - (Category: Xbox360) - (Posted by::
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RGLoader 0v170 Beta
>> Team RGLoader released a new version of RESET GLITCH LOADER-dev which allows you to create a DevKit NAND for retail consoles with the Reset Glitch Hack, and give you most of the DevKit functionality on your retail 360: [QUOTE] *THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET* Xell dual boot has been added. Power on the xbox using the eject button to boot into xell. Yay libxenon ;) Bad blocks are now automatically taken care of and there is no need to run the output image through nandpro. Font files have been added to the nand image to fix the issues with FSD. New filesystem package must be used. (thanks cOz!) Jtag support will come soon, I should be getting a jtag xbox any day now to test on. Retail profiles must be resigned to work for dev.
Things to come in final release--- * Big block support. * INI files will replace the bat files. * GUI Builder. * hvxbootOS * much more...
What's new/fixed: * Added KV editing to the GUI * Xell dual boot (xell-gggggg.bin) * Bad block support * Added font files to nand image to fix fsd (thanks cOz) * No need to run image through nandpro anymore * More error handling, builder doesn't say successful build every time [/QUOTE]
Official Site: #RGLoader @ EFnet | tortuga-cove.com Download: n/a (might be illegal under DMCA/EUCD) News-Source/Full NFO: xbins.org
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(Wednesday 18 January 2012 00:29 EST) - (Category: Xbox360) - (Posted by::
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Maximus Lizard360: C4E LT3.0plus for Slim Update
>> From 360lizard.com: [QUOTE] Thanks to C4E for releasing LT3.0 for Slim Liteon Drives. We have updated the whole range of Lizard software tools to work with this new Relese. We recommend follow the next guidelines to get your update working without issues:
a) Update your Lizard to Gecko 1.28. If you have doubts check the Tutorial b) Open Lizard Toolbox, Press "Get Device Details" to read Lizard Serial c) Go to Settings Tab then press button "Get Lizard Updates", this will first update your Lizard Toolbox Version to 1.51. d) After the first update succed, repeat steps "b" and "c" to download an update the new Fileset (LTPLUS 3.00 b) d) If you use the Standalone feature on Lizard you need also download the new SD File Pack LT 3.00b and extract on your Micro SD Card, you can grab it from the blog.
* Note: if you dont see the button "Check Lizard Update" on Lizard Toolbox, then it means your Lizard Toolbox version is too old, if thats the case then grab the latest Toolbox from the Downloads page) Alternatively if you prefer do updates manually then grab the Toolbox 1.51 from our Downloads Page and the Fileset and the SD File Pack from the blog [/QUOTE]
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(Sunday 15 January 2012 18:26 EST) - (Category: Xbox360) - (Posted by::
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C4E's iXtreme LTplus v3.0 for SLIM Lite-On
>> C4E released the iXtreme LT+ v3.0 CFW for the SLIM 0272/0225/0401/1071 Lite-On (Philips-LiteOn DG-16D4S) drives: [QUOTE] C4E's iXtreme LT+ in association with Team Jungle & Team Xecuter Official release of the iXtreme LT+ v3.0 for 0272/0225/0401/1071 slim Liteons - Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup. - No need to make new backups everytime dae.bin is updated on console - Extra support for rare firmwares
Topology Data When ap25 was first introduced I devised a way of calculating any challenge which I called the silver bullet which I made reference to along time ago. This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges. With unique per console ap25 challenges it has become necessary to use the silver bullet. A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge. It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses. Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely. Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable. Per title title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.
One liteon to go and four Hitachis. Have a great year everyone.
Thanks go to Team Jungle and all testers for their hard work and efforts in the development process. Thanks also go to Team Xecuter for their support to this project. [/QUOTE]
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(Sunday 15 January 2012 18:22 EST) - (Category: Xbox360) - (Posted by::
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Xbox360 Games Easy Updater v3.0 for Linux - v2.0 for Windows
>> From redsquirrel87.com: [QUOTE] What's it? It's a simple Linux/Windows tool to search for and download updates for your XBOX360 games directly from your PC (no need of XBOX Live!)) You have simply to select one or more XBOX360 ISOs and the program automatically will get the Media-ID (using ABGX) and will search for the latest available update on the online database of xbuc.net. Then you'll can download it directly using this program, so without the need to open any internet browser or external programs.
What's new/fixed (v3.0 - Linux ONLY): * Completely rewritten the layout of the GUI (again) * Now the program's window is resizable so it can fit any screen resolution * Moved all controls from buttons into menus * Added keyboard shortcuts to the most important commands * Now the program saves the settings (input/output folder and modes) and automatically reload them at next startup * New dependency for the program: gambas2-gb-settings
What's new/fixed (v2.0 - both Windows and Linux): * Completely rewritten the layout of the GUI * Now the program will not close automatically * Batch support: you can now work with more than just one ISO * Two new options available: -Silent Mode that performs all operations without asking for user confirmations -Rename all Mode that prevents overwriting files which are named in the same way [/QUOTE]
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(Sunday 15 January 2012 18:12 EST) - (Category: Xbox360) - (Posted by::
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RGBuild2 Beta 0v100
>> Team RGLoader released RESET GLITCH LOADER-dev 0v100 which will allow to create a DevKit NAND for retail consoles with the Reset Glitch Hack, and give you most of the DevKit functionality on your retail 360: [QUOTE] *THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET* Rgloader-dev 0v98 got leaked a few weeks back and contains a few bugs like slims showing up as test kits etc. This build contains the latest patches for all the xbox files but does not support big block or bad block.
If you manage the bad blocks yourself you might be able to get around the bad block issue.
Things to come in final release: * Big block support. * INI files will replace the bat files. * GUI Builder. * Xell dual boot & hvxbootOS ;)
What's new/fixed in 0v100: * Added 14699 patches * Moved files location on hdd * Slims show up as dev kit on 14699 without xbdm.ini or modded xbdm.xex * Retail disc support on slims * Added neededfiles.txt to the folders [/QUOTE]
Official Site: #RGLoader @ EFnet Download: n/a (might be illegal under DMCA/EUCD) News-Source/Full NFO: xbins.org
Discuss this news item on our forums: forums.xbox-scene.com
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(Thursday 12 January 2012 19:17 EST) - (Category: Xbox360) - (Posted by::
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Xbox360 Games Easy Updater v1.1 for Linux
>> From redsquirrel87.com: [QUOTE] What's it? It's a simple Linux tool to search for and download updates for your XBOX360 games directly from your PC (no need of XBOX Live!)) You have simply to select a XBOX360 ISO and the program automatically will get the Media-ID (using ABGX) and will search for the latest available update on the online database of xbuc.net. Then you'll can download it directly using this program, so without the need to open any internet browser or external programs.
What's new/fixed: * Fixed a bug that could bring the program to crash during the download of the files. * Added a function that checks if the file ABGX360 got correctly the execute permissions * Added a timeout check to curl (30 sec) [/QUOTE]
>> From wasabi360.com: [QUOTE] From the team that brought you the intuitive and immensely popular "virtual ISO" on-screen menu system for Xbox 360 optical disc drive emulators comes yet another world first - fully integrated, automatic drive key extraction. With Wasabi 360 Ultra there is no need for expensive third party drive key extraction hardware: with a single press of a button on the Wasabi 360 control panel, the drive key is automatically extracted from your original ODD and saved to Wasabi 360 Ultra's onboard storage for future use. And that's all you need to do - the previously saved drive key is retrieved and used automatically on each subsequent Xbox 360 boot. Simply plug and play - easy, fast, safe and convenient.
The automatic drive key extraction feature currently supports all Xbox Slim Liteon 16D4S drives, and support for the various Xbox Phat drives is currently under development. Automatic drive key extraction for Xbox Slim's will be included in the upcoming v1.2 BETA 2 firmware release. More details will follow on the Wasabi 360 Ultra website in the coming days, stay tuned. [/QUOTE]
*Update* The new FW has been released: [QUOTE] We have released Wasabi 360 Ultra firmware v1.2 BETA 2 which includes the following changes: * Automatic drive key extraction for Xbox Slim Liteon 16D4S drives is now supported * Updated AP25 disc profile database
Full details of the new automatic drive key extraction feature are available in the documentation included with the firmware download. The user guide will be updated to reflect these changes for the final v1.2 firmware release. [/QUOTE]
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(Sunday 08 January 2012 23:12 EST) - (Category: Xbox360) - (Posted by::
)
iXiso v0.71
>> Kickass released a Mac app based on exiso: [QUOTE] iXiso is a nifty little OSX frontend for in's extract-xiso tool. Its actually pure applescript (+ a lil bash hacking). I started to mess with Xcode, but soon found it to be cumbersome.
What it does: This little fella will extract a given Xbox 360 xiso file to a given folder. It was initially designed to function as a droplet: ▪ just drop an .iso file on the app and it will ask you for a folder to extract to. If no file is dropped on the app, it will ask you for an .iso file.
Why for god's sake? I wanted to get xiso extraction done on my mac with as few clicks as possible. I wrote this because i thought it might come in handy. If you dont like it - dont use it. [/QUOTE]
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(Thursday 05 January 2012 22:47 EST) - (Category: Xbox360) - (Posted by::
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New Xbox LIVE Indie Games Rules
>> From blogs.msdn.com/b/xna: [QUOTE] Welcome to 2012! We’re eager to see what our developers have in store for Xbox LIVE Indie Games in the coming year and to kick things off we have an exciting announcement regarding some changes to App Hub that make it a good time to be an Xbox LIVE Indie Games developer.
* Higher maximum CCGAME size Since the start of Xbox LIVE Indie Games, CCGAME bundles submitted for Xbox LIVE Indie Games were limited to a maximum size of 150MB. We’ve heard all the great feedback on this subject and today we are pleased to inform you that developers are now able to submit CCGAME bundles up to 500MB through App Hub for publishing on Xbox LIVE Indie Games.
* New limit for 80 point games Another area we’re adjusting today is the requirement that titles larger than 50MB be priced at either 240 or 400 points. After raising our maximum size we’ve decided to also raise this limit. Starting today you can apply the 80 point price to any game with a CCGAME size under 150MB, which is three times the current limit of 50MB.
* More titles per developer The last change affects a fewer number of developers, but we still believe it’s an important update. Originally developers were limited to just eight titles on Xbox LIVE Indie Games. When Creators Club became App Hub, we raised the limit up to ten. We’re happy today to let you know that we’re again raising this limit up to twenty titles per developer. We’re continuing to watch our developer base and adapt the system to the needs of our creators. We hope you’re all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox LIVE Indie Games. If you have any questions or want to discuss these changes, feel free to post in our forum thread. [/QUOTE]
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(Wednesday 04 January 2012 23:03 EST) - (Category: Xbox360) - (Posted by::
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xk3y Remote Firmware v1.1
>> From xk3y.com: [QUOTE] Firmware update for the remote to solve the "always on" when receiving power in standby mode.
V1.1 R7 users: -The remote display will turn on when initially connected (or remain on when the console turns off) for 30 seconds and then turn off. -When the console is off pressing a button on the remote will cause the display to turn on again for 30 seconds
R6&R7 users: When the console is turned on the remote display will turn on shortly afterwards. The remote display will turn off 30 seconds after 30 seconds of inactivity, it will turn back on when a button is pressed. [/QUOTE]
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(Wednesday 04 January 2012 22:46 EST) - (Category: Xbox360) - (Posted by::
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abgx360 v1.0.6
>> A new version of abgx360 has been released.
What's new/fixed (all platforms): - XGD3 support. - Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks -- make sure you have LT+ v3.0 or later). - Added "Min Kernel Required" (to boot the game) when checking an XEX. - Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements. - Added optional command line argument "--speed" for setting drive speed when checking a burned DVD. Example: "--speed 12" will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive's firmware doesn't govern it. "--speed 0" will set the drive's default speed. - Added optional command line argument "--showsstable" for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with "Mod?" being split into "Tol" (response tolerance) for the CCRT entry and "Mod" (response modifier) for the drive entry, also "Pad?" has been renamed to "Typ" (type). Thanks Redline99! - Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only). - Updated the list of optical drive sense code errors. - Updated the game ratings definitions. - Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It's unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover. - Fixed a bug which caused "Unknown Media: 0x00000000" to be displayed if the "Secure Virtual Optical Device" media flag was set and the "XGD2 Media Only" image flag was not set (The "XGD2 Media Only" flag has also been renamed to "Original Media Only" in abgx360 since they are using the same flag for XGD3). - The archaic caution message about angle 359 was removed, but you are still able to "fix" it if you still have iXtreme < v1.4 (really old and not suitable for XBL anyway). - Ability to "extract entire video partition (253 MB)" was removed; this doesn't make sense for XGD3 and isn't even very useful for XGD2 since it was just including a bunch of padding data that isn't even part of the real video partition... it was only needed for very old methods of concatenating with stealth files and a game partition to make a working backup.
Note: The way video is checked/fixed is now a little different for both XGD2 and XGD3. The previous way was to check/fix both L0 video and L1 video off of L0, and then to check/fix "SplitVid" (L1 video on L1) afterwards by comparing it to L1 video on L0. Since XGD3 has no room for L1 video on L0, and to keep things consistent, video will now always be checked/fixed according to L0 on L0 and L1 on L1, and the "SplitVid" check is now gone (nominally). The only effective difference is that L1 video on L0 is no longer checked, but this is not a problem... it's not even supposed to be there and it's not visible to the host console when using a "safe" custom firmware. You can rest assured that only old and unsafe custom firmwares will read L1 video from L0; newer ones will read it properly from L1 (this is necessary in order to replicate the read/seek performance of an original disc).
There is also a big annoying yellow message if you have "Check/Fix Video padding" enabled and you check an XGD2 game with L1 video on L0 (or any data in that area). To make the message go away you will need to either add command line option "--pL0" to confirm that you want to blank it out (XGD2 ISOs without L1 video on L0 will appear to have bad video data when checked with older versions of abgx360), or you can simply disable "Check/Fix Video padding", as it still makes no difference in terms of stealth... this option only exists as a way to make sure ISOs are "clean", with no extra data in areas that aren't CRC checked. Note that this version of abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes whenever video is autofixed or manually patched.
Sorry if the command line options are annoying (you can add them under the "Misc" tab of the GUI), but you can be sure that an improved v1.1.0 GUI is in the works...
Note: The GUI has not been changed and will still display version 1.0.2, don't worry about it as long as the CLI app displays v1.0.6
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(Tuesday 03 January 2012 15:51 EST) - (Category: Xbox360) - (Posted by::
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XLink Kai Engine v7.4.23
>> Team XLink released a new version of the XLink Kai Engine, their global gaming network (that allows you to play system-link enabled games (incl. Xbox and Xbox360) online for free):
What's new/fixed: * Added support for new Xbox 360 System Link game protocols. Static IP Tutorial: here
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(Monday 02 January 2012 22:23 EST) - (Category: Xbox360) - (Posted by::
)
Fake Xecuter CoolRunners and Unlocked DG-16D4S PCB
>> From team-xecuter.com: [QUOTE] It has come to our attention that a small factory in China is making cheap, low quality copies of the hugely successful Xecuter CoolRunner & Xecuter Unlocked Replacement DG-16D4S PCB. They do say that imitation is the highest form of flattery, however these came through our retail channels due to a high number of faulty returns and there were attempts at having them replaced on the official Xecuter Warranty. Not only are they poor quality, but they are wholesaling them for the same cost at what we are wholesaling the genuine products to our wholesale network, so it’s pointless buying them in the first place.
If you are looking to buy genuine Xecuter products through wholesale channels then simply contact Supreme Factory or China Distribution and they will take care of you. If you are looking for genuine Xecuter retailers then they are listed on our Official Resellers Page. If you suspect that an official reseller has sold you a fake Xecuter product please get in touch with us immediately.
Remember that when you buy fake copies, even though you are paying the same price as the genuine product you will get no support, and no warranty. Here are some comparison photographs to see if you have a fake or genuine CoolRunner / Unlocked Replacement PCB.
With the CoolRunner you can see that half the components used are not the same brand as the original and the print quality is shoddy at best. They have also shaved off the corner dot on the main IC.
With the Unlocked Replacement DG-16D4S PCB there are far too many mistakes and errors to even know where to begin. Luckily its super easy to spot the fake.
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on the
xbox hardware
aspect
and less
on software
/ games.
We'll
show you
new xbox
mods /
modifications
( cpu
overclocking
, harddrive
swap ,
cables
, xbox
BIOS analysing
, DVD
, DVD
9 , ...
)
We'll
learn
you how
to copy
xbox games
( backup
games
or xbox
ISO )
with Evoltion-X
EvolutionX
( evox
, evo-x).
(only
for legal
use) and
Avalaunch
, MediaXMenu
, MXM
, UnleashX
, neXgen
, tHc
dashboard , xboxmediaplayer , xbmp , xboxmediacenter , xbmc.
Also how
to run
Linux
(gentoo,
debian,
suse ,
...) on
your xbox
We also
offer
a lot
of tutorials
and guides
about
all the
xbox modifications
you can
think
of!
You can
also find
information
where
we compare
the xbox
with the
ps2 (
playstation2
) ( sony
) , gamecube
( ncube
) ( nintendo
) , dreamcast
( sega
) &
psx.
Beside
all this
you can
also find
xbox contest
( where
you can
win FREE
xbox consoles)
, xbox
hints
&
xbox cheats
, xbox
walkthrough
&
xbox releaselists
( official
&
scene
releases
with .nfo
).
To find
answers
to most
of your
questions
, please
consult
our xbox-scene
forums.
urls: www.xbox-scene.com - www.xboxscene.com - www.xbox360-scene.com - www.xbox360scene.com forum
- xbox
modchips
- xbox
software
- xbox
tools
- scene
releases
- xbox
hardware
- xbox
tutorials
- links
- shops
- xbox
version
- interviews
- themes
and skins - contact us